00:00
00:00
TheElSalvador
Crunt face

Toledo Jackson @TheElSalvador

Age 90

crawdad slingshot

Gumbles School of Horror

Joined on 11/6/07

Level:
21
Exp Points:
4,690 / 4,900
Exp Rank:
10,890
Vote Power:
6.29 votes
Rank:
Portal Security
Global Rank:
24,323
Blams:
215
Saves:
197
B/P Bonus:
8%
Whistle:
Normal
Medals:
392

TheElSalvador's News

Posted by TheElSalvador - September 22nd, 2014


Chim chim charoo min gooberty dus. Ghla ghla ghla yaha. Eho moi tu por disen. 2192156_141136929022_SKETCH9.png


Posted by TheElSalvador - February 5th, 2012


Just had to gloat about my musical prowess. I have just reached #1 in the Ambient section of the audio portal.

The secret to my genius? Make random, yet consistent noises on my cheap little second hand viola and layer up some delay and other various technowizardy stuff.

King of (a very tiny subsection of) the portal!


Posted by TheElSalvador - December 13th, 2011


So I built a game using a generic framework with .as files. I can upload the .swf just fine but the mp3 files cannot load. Is there a way I can URLRequest the pages that the songs are on (they're all in the audio portal.)? I have only used local mp3 files thus far so I guess I'm not sure what is possible when loading from a URL.

Basically it looks something like this(focusing on the sounds only)
package{
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.net.URLRequest;

Main{
private var sc:SoundChannel;
}

private function addGameScreen():void {
var gameTune:Sound = new Sound(new URLRequest("gameTune.mp3"));
sc=gameTune.play(0, 99);
blah blah
blah blah
}

Can I do something to the addGameScreen function to make it load from the audio portal or is that beyond the realm of possibility?

(Basic framework of the game just in case it matters):
-Folder containing the following<
myGame.fla
Main.as[framework for the game and music control]
Game.as[bulk of the game's code]
Enemy.as[blah blah]
Bullet.as[blah blah blah]
song1.mp3
song2.mp3
song3.mp3
song4.mp3>

I can post my main.as in it's entirety if it helps resolve this.


Posted by TheElSalvador - October 18th, 2011


It's not quite a movie and it's not quite a game. I should have an interactive animation ready by Halloween. It will be my most actionscripty submission yet.

New interactive piece coming up


Posted by TheElSalvador - September 23rd, 2011


I forgot about madness day. Enjoy my earlier madness day submissions for my feelings on the "holiday"(hint: it's pretty much this mixed with a little bit of this topped off with a dab of >.<).

Also, I'm not putting links to them because I'm a dick and you can find them yourselves.

Now go! Beat some horses to death!


Posted by TheElSalvador - December 12th, 2010


Shameless self promotion of hideous art.

unnecessary link 1
unnecessary link 2

Don't look at it. Or do. Or don't. But you probably should.


Posted by TheElSalvador - October 22nd, 2010


Check it out.
"The Shortest Straw"


Posted by TheElSalvador - October 13th, 2010


BRICK FROG!!!

Some of you may have seen this instantly loveable character on the recent episode of Venture Brothers. Well I have brought him to life... kind of. Ok, so it was just some coding I just learned put to the test. It's pretty terrible but it's my first all actionscript/no-timeline animation. It opens the door to new possibilities, like actual games.

... now I want to make one based on Hypnotoad.


ALL HAIL HYPNOTOAD!


Posted by TheElSalvador - June 4th, 2009


Now with added effects.

step by step7


Posted by TheElSalvador - June 3rd, 2009


A little more shading. Pseudo background in place for now.

step by step6